11+ Vocabulary Game

Beat the clock. Tap the word that matches, build a streak, and every word you miss comes back with its meaning. 2,386 real 11+ questions and a 1,396 word dictionary, free, no sign‑up.

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Your best at this setting: 0

2,386Synonym and antonym questions, every one from our own 11+ vocabulary pack
1,396Words defined in plain English, searchable A to Z
£0Free to play, no account, no email, works on a phone

How the game works

You get a word and four choices. Tap the one that means the same thing, or the opposite, depending on the round you picked. Every correct answer adds to your score and builds a streak, and a streak of three or more multiplies everything that follows, so a good run is worth far more than a careful one.

Get one wrong and the clock stops. The right answer appears with the meaning of the word you were asked about, you read it, and you carry on. Nothing is lost by being wrong except the streak, which is the point: the words you miss are the words worth learning.

Why vocabulary decides 11+ verbal reasoning

Synonym and antonym questions appear in every major 11+ verbal reasoning paper, including GL, CEM and the main independent school entrance tests. They are also the fastest marks on the paper for a child who knows the word, and the slowest for one who does not, because there is no method to fall back on. Ten minutes a day on vocabulary moves a score more reliably than almost anything else at this stage.

The word list here is not generated. It is the same list we use in tutoring, built from the vocabulary that actually turns up in past papers, checked question by question so no distractor is secretly also correct.